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   CHAPTER 1 PURE PLAY   










To see how does the game come to life , This is a prototype of the system in its purest form.






The prototype consists of different scale of open space, enclosed rooms, terraces spreading in plan, expanding in section.






Placing these spaces next to one another allows for effective density, sufficient ventilation and light, and a blurred line between interior and exterior.
One always find themselves in the mist of multiple experiences.






To make this possible, the architecture is stripped down to the absolute essential.
The structural framework is supported by steel beams and columns that spans 3.5 and 7 meters, 
and all the services are embedded in-between the structural framework and floor plate.
Which allows the rest of the elements to be completely mutable, the partitions ranges from different materials that gives different transparency and reflective qualities,
and operating in sliding and pivoting mechanisms depending on the levels and surrounding conditions.











CHAPTER 6 FORM